Cross-platform HiDPI and content-scale demonstration
← All examples13_hidpi
SDL platforms expose two related scales: - Pixel density maps native window coordinates to backbuffer pixels. - Display scale describes how large portable UI content should appear. mk_get_window_ui_scale() combines them into the multiplier used to convert portable UI/design units to native window coordinates. This matters on Windows, Android, and X11, where window coordinates are physical pixels.

Runs the WebAssembly build on this page. Click the canvas to give it keyboard focus.
- Number
- 13
- Tags
- Source
examples/13_hidpi/main.c
Build and run
./scripts/build-linux.sh release --target=13_hidpi --run